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	<title>Comments for Living with the me...</title>
	<atom:link href="http://www.vaughnhannon.com/blog/?feed=comments-rss2" rel="self" type="application/rss+xml" />
	<link>http://www.vaughnhannon.com/blog</link>
	<description>If you can't live with yourself, who can you live with?</description>
	<lastBuildDate>Sun, 07 Feb 2010 18:52:42 +0000</lastBuildDate>
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		<title>Comment on Gov 2.0 LA &#8211; OpenNASA/OpenGov by vaughn</title>
		<link>http://www.vaughnhannon.com/blog/?p=395&#038;cpage=1#comment-87576</link>
		<dc:creator>vaughn</dc:creator>
		<pubDate>Sun, 07 Feb 2010 18:52:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.vaughnhannon.com/blog/?p=395#comment-87576</guid>
		<description>I&#039;ll update the post, thanks for throwing that together from afar!</description>
		<content:encoded><![CDATA[<p>I&#8217;ll update the post, thanks for throwing that together from afar!</p>
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		<title>Comment on Gov 2.0 LA &#8211; OpenNASA/OpenGov by Tim Bonnemann</title>
		<link>http://www.vaughnhannon.com/blog/?p=395&#038;cpage=1#comment-87573</link>
		<dc:creator>Tim Bonnemann</dc:creator>
		<pubDate>Sun, 07 Feb 2010 17:51:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.vaughnhannon.com/blog/?p=395#comment-87573</guid>
		<description>Thanks for the mention. I didn&#039;t actually make it to L.A. but was able to catch a couple of sessions remotely.</description>
		<content:encoded><![CDATA[<p>Thanks for the mention. I didn&#8217;t actually make it to L.A. but was able to catch a couple of sessions remotely.</p>
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		<title>Comment on The Virtual Among Us by Vaneeesa Blaylock</title>
		<link>http://www.vaughnhannon.com/blog/?p=388&#038;cpage=1#comment-86467</link>
		<dc:creator>Vaneeesa Blaylock</dc:creator>
		<pubDate>Tue, 19 Jan 2010 07:48:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.vaughnhannon.com/blog/?p=388#comment-86467</guid>
		<description>PS: Go Digg yourself!

http://digg.com/arts_culture/The_Virtual_Among_Us</description>
		<content:encoded><![CDATA[<p>PS: Go Digg yourself!</p>
<p><a href="http://digg.com/arts_culture/The_Virtual_Among_Us" rel="nofollow">http://digg.com/arts_culture/The_Virtual_Among_Us</a></p>
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		<title>Comment on The Virtual Among Us by Vaneeesa Blaylock</title>
		<link>http://www.vaughnhannon.com/blog/?p=388&#038;cpage=1#comment-86466</link>
		<dc:creator>Vaneeesa Blaylock</dc:creator>
		<pubDate>Tue, 19 Jan 2010 07:41:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.vaughnhannon.com/blog/?p=388#comment-86466</guid>
		<description>Great insights -- I love that virtual borders are more real! :)

We live in a world where, 300 years after The Enlightenment, 90% of all humans still, apparently, believe in the Flying Spaghetti Monster -- so it&#039;s not surprising that the idea that &quot;reality&quot; is a mental projection, an anthropomorphic act on the part of the perceiver, is a little hard for some to grasp.

I&#039;ve done some things in the physical world that the virtual world can&#039;t, currently, come close to. I&#039;ve also spent A LOT of physical world time in boring, shitty, stupid situations that aren&#039;t half as good as wandering around a Second Life sim.

As long as I already brought religion up, here goes: NOTHING in SL is worse than spending Thanksgiving with my Born-Again Christian cousins. Lag is bad (and painfully &quot;real&quot;) my family is worse.</description>
		<content:encoded><![CDATA[<p>Great insights &#8212; I love that virtual borders are more real! <img src='http://www.vaughnhannon.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>We live in a world where, 300 years after The Enlightenment, 90% of all humans still, apparently, believe in the Flying Spaghetti Monster &#8212; so it&#8217;s not surprising that the idea that &#8220;reality&#8221; is a mental projection, an anthropomorphic act on the part of the perceiver, is a little hard for some to grasp.</p>
<p>I&#8217;ve done some things in the physical world that the virtual world can&#8217;t, currently, come close to. I&#8217;ve also spent A LOT of physical world time in boring, shitty, stupid situations that aren&#8217;t half as good as wandering around a Second Life sim.</p>
<p>As long as I already brought religion up, here goes: NOTHING in SL is worse than spending Thanksgiving with my Born-Again Christian cousins. Lag is bad (and painfully &#8220;real&#8221;) my family is worse.</p>
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		<title>Comment on A Walk Across the World: ANWR &#8211; raw materials by Lukas</title>
		<link>http://www.vaughnhannon.com/blog/?p=315&#038;cpage=1#comment-56619</link>
		<dc:creator>Lukas</dc:creator>
		<pubDate>Tue, 10 Mar 2009 19:33:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.vaughnhannon.com/blog/?p=315#comment-56619</guid>
		<description>Interesting! If I had the connectivity I&#039;d install a client and check it out...</description>
		<content:encoded><![CDATA[<p>Interesting! If I had the connectivity I&#8217;d install a client and check it out&#8230;</p>
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		<title>Comment on Reminds of me of some people I know by j c         abadon</title>
		<link>http://www.vaughnhannon.com/blog/?p=114&#038;cpage=1#comment-55246</link>
		<dc:creator>j c         abadon</dc:creator>
		<pubDate>Wed, 04 Mar 2009 14:32:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.vaughnhannon.com/blog/?p=114#comment-55246</guid>
		<description>looks like eddie from iron maiden
after the angels took his brain</description>
		<content:encoded><![CDATA[<p>looks like eddie from iron maiden<br />
after the angels took his brain</p>
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		<title>Comment on A Walk Across the World: Crimson &#8211; the plane to Lisbon? by Veritas Raymaker</title>
		<link>http://www.vaughnhannon.com/blog/?p=242&#038;cpage=1#comment-51984</link>
		<dc:creator>Veritas Raymaker</dc:creator>
		<pubDate>Sat, 21 Feb 2009 00:17:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.vaughnhannon.com/blog/?p=242#comment-51984</guid>
		<description>hello Veeyawn :-)

regarding the reference to Abbotts, you can read more about the aerodrome from here :-)

http://secondlife.wikia.com/index.php/Abbotts_Aerodrome

thank you very much for maintaining such the blog so diligently - i wish you all the very best in your travels :-)</description>
		<content:encoded><![CDATA[<p>hello Veeyawn <img src='http://www.vaughnhannon.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p>regarding the reference to Abbotts, you can read more about the aerodrome from here <img src='http://www.vaughnhannon.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
<p><a href="http://secondlife.wikia.com/index.php/Abbotts_Aerodrome" rel="nofollow">http://secondlife.wikia.com/index.php/Abbotts_Aerodrome</a></p>
<p>thank you very much for maintaining such the blog so diligently &#8211; i wish you all the very best in your travels <img src='http://www.vaughnhannon.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>Comment on Open Worlds by vaughn</title>
		<link>http://www.vaughnhannon.com/blog/?p=160&#038;cpage=1#comment-15112</link>
		<dc:creator>vaughn</dc:creator>
		<pubDate>Wed, 09 Jul 2008 01:20:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.vaughnhannon.com/blog/?p=160#comment-15112</guid>
		<description>I don&#039;t pretend to know the complexity of the code that runs SL but I think the hullabaloo is that Linden Lab servers (and server code) connected with Non-LL servers (and non-LL code) and transfered an identity.  Since there&#039;s no standards for this type of thing I count it as a note worthy feat.  

My assumption, perhaps naive, is that bundling up a collection of assets is the &#039;easy&#039; part once the agent is passed to the new server.  I suppose we&#039;ll all have to wait and see.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t pretend to know the complexity of the code that runs SL but I think the hullabaloo is that Linden Lab servers (and server code) connected with Non-LL servers (and non-LL code) and transfered an identity.  Since there&#8217;s no standards for this type of thing I count it as a note worthy feat.  </p>
<p>My assumption, perhaps naive, is that bundling up a collection of assets is the &#8216;easy&#8217; part once the agent is passed to the new server.  I suppose we&#8217;ll all have to wait and see.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Open Worlds by Blinders Off</title>
		<link>http://www.vaughnhannon.com/blog/?p=160&#038;cpage=1#comment-15106</link>
		<dc:creator>Blinders Off</dc:creator>
		<pubDate>Wed, 09 Jul 2008 00:33:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.vaughnhannon.com/blog/?p=160#comment-15106</guid>
		<description>I am all for interactivity between SL and Open Sim. That would be great.

Unfortunately, I don&#039;t think that&#039;s what we&#039;re seeing here.  What&#039;s being discussed is a non-inventory, non-body, non-clothing &quot;transfer of an avatar&quot;.

What?  You mean LL managed to exchange a Ruth with Open Sim.  That&#039;s kindergarten-level programming.  So what is the big hullabaloo all about.

Let me transfer every ounce of my hard-earned inventory... then we&#039;ll talk.  Until then, this strikes me as ballyhoo over zip.</description>
		<content:encoded><![CDATA[<p>I am all for interactivity between SL and Open Sim. That would be great.</p>
<p>Unfortunately, I don&#8217;t think that&#8217;s what we&#8217;re seeing here.  What&#8217;s being discussed is a non-inventory, non-body, non-clothing &#8220;transfer of an avatar&#8221;.</p>
<p>What?  You mean LL managed to exchange a Ruth with Open Sim.  That&#8217;s kindergarten-level programming.  So what is the big hullabaloo all about.</p>
<p>Let me transfer every ounce of my hard-earned inventory&#8230; then we&#8217;ll talk.  Until then, this strikes me as ballyhoo over zip.</p>
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		<title>Comment on Guinness Chug 2008 by Wade</title>
		<link>http://www.vaughnhannon.com/blog/?p=131&#038;cpage=1#comment-8814</link>
		<dc:creator>Wade</dc:creator>
		<pubDate>Mon, 17 Mar 2008 23:16:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.vaughnhannon.com/blog/?p=131#comment-8814</guid>
		<description>WEAK!</description>
		<content:encoded><![CDATA[<p>WEAK!</p>
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